![]() ![]() Fixed crash "sc_button_press variable.Reduced the speed of NPC dialogue menus.Nearby or active Jukeboxs & Tape Players will now show on the map so you can hunt them down and silence them.Added a warning to natural beehives when breeding two different bees to make sure it's clear these will not crossbreed.Productivity values have been changed so that "sluggish" - "normal" (1) (4) bees take a little bit more time to fill a frame.I’ll be off on a short break with my partner for the next week, so catch ya soon <3 Some more small fixes and a few multiplayer tweaks - thanks to the people who reported these! ![]() BDRAW hook added which is the counterpart to PDRAW, BDRAW is drawn right before the player itself, then PDRAW is drawn ontop.Fixed modded recipes that use flowers not using up any flowers when crafting at the mod workbench.Fixed NPC shops not showing slots for a second when opening them sometimes.Fixed Candlemaker menu help popup labelling the beeswax + log slots wrong.Fixed placeable items being placed when equipped and clicking the close buttons of menus (finally).Fixed backpack item in the slot not visually updating to be open when clicked initially.Fixed pinned menus staying pinned for gamepad players.Fixed dropping butterflies on gamepad just dropping the item rather than releasing them.Fixed the "sc_world_add_missing_bees: index out of range" crash that occured rarely during worldgen.Fixed the "sc_slot_uncache: unable to find instance for object index" crash.Added some changes to make sure players get a valid UUID when playing online if the server has gone down.Fixed when clients bought multiple backpacks at the same time some of those backpacks no longer worked - this will not fix existing bugged backpacks im afraid :(.Fixed canisters duping when moving input/output canisters in barrels rapidly.pop levels for butterflies for clients (again?) Finally found the cause of the infinite item duplication that would occur with dropped items on certain frames (wahoo!).
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